Indianapolis Colts: 7-Round 2019 mock draft after Divisional Round loss
The Indianapolis Colts fell short against the Chiefs in the Divisional Round, so what now can they do in the 2019 NFL Draft in this 7-round mock?
After the way that the Indianapolis Colts superbly handled the Houston Texans in the Wild Card Round of the 2019 NFL Playoffs, there were many believers in Andrew Luck and the rest of Frank Reich’s team. There was plenty of talk throughout the week leading up to Saturday that they could upend the top-seeded Kansas City Chiefs in the Divisional Round. That, of course, didn’t happen.
For as good as the Colts defense had played through 17 games this year under Matt Eberflus, they didn’t have an answer for the high-octane offense of the Chiefs, even if the snowy, cold conditions ultimately slowed them slightly. Moreover, Luck and the offense never found their footing in a surprisingly good performance by the Kansas City defense, a unit that has rarely played at the level that they did against Indianapolis.
Put simply, the Colts played far above their talent level in the 2018 season. Yes, they have some studs from Luck to rookies Quenton Nelson and Darius Leonard to TY Hilton. Having said that, this is a roster that has deficiencies on both sides of the ball that general manager Chris Ballard has yet been able to address.
With the success and the infrastructure that is clearly now in place for the Colts, however, things are looking up. Now that their 2019 offseason has begun, they will be looking to be diligent in their moves so that they can fill holes and hopefully take the next step to being viable contenders in the AFC next year and beyond. The 2019 NFL Draft will be critical to that.
Possessing six selections in the first four rounds, Ballard can add some serious talent to this roster that will help them better their future. We take a first look at what the Indianapolis Colts can do come April in a seven-round mock draft following their Divisional Round loss to the Chiefs.
Note: This mock draft was compiled using Fanspeak’s On the Clock simulator.